AI Insights · Timothy · April 2022
Top 5 Hybridcasual Games on Android in Australia, Q1 2022
A look at the performance of the top 5 hybridcasual games on the Android platform in Australia during Q1 2022, including trends in downloads, revenue, and active users.
In Q1 2022, the top 5 hybridcasual games on the Android platform in Australia showcased varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at the performance of each game, based on data from Sensor Tower.
Zen Match from Moon Active experienced a steady weekly revenue, peaking at around $18.6K in the final week of December and fluctuating between $13.8K and $17.8K throughout the quarter. Weekly downloads showed an upward trend mid-quarter, reaching 11.4K in the week of March 14, while weekly active users saw a slight decline from 44.8K to 38.1K throughout the quarter.
Collect Em All! Clear the Dots by VOODOO saw its weekly revenue peak at approximately $901 in the week of March 7. Downloads started strong at 13.7K in late January but dropped significantly to around 1.4K by mid-March. Active users initially rose to 30.5K at the end of January but gradually decreased to 15.6K by the end of the quarter.
Race Master 3D - Car Racing from SayGames Ltd had a relatively stable revenue, peaking at $367 in the last week of March. Downloads fluctuated, starting at 12.1K in early January and ending at around 4.4K in late March. The game’s active users saw a peak of 32.5K in early January but settled around 22.3K by the end of the quarter.
Color Match by Supersonic Studios LTD experienced a modest peak in weekly revenue, reaching $70 in late February. Downloads started at 11.7K in late December and decreased to about 3.3K by the end of March. Active users peaked at 23.6K in late December but dropped to around 8K by the end of the quarter.
Magic Tiles 3 from AMANOTES PTE LTD saw consistent weekly revenue, peaking at $952 in the last week of February. Downloads began at 13.3K in late December and ended at approximately 4.4K by late March. Active users started at 59.1K in late December and declined to about 41.9K by the end of March.
For more detailed insights and data, visit Sensor Tower.